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Here’s what you can expect in Final Fantasy XV Episode Duscae 2.0 By Erren Van Duine on June 9, 2015 at 8:02 AM

Final Fantasy XV Episode Duscae is set to receive its promised 2.0 update later today, with several changes incorporated into the early build giving fans a look at some of the mechanics and other gameplay features Square Enix had already planned for the final game. This week, Famitsu has a closer look at what to expect.

  • Added cooperation attacks that come from ally suggestions.
  • Guarding just before being hit by an enemy attack will no longer consume MP.
  • Evasive maneuver has been changed into a dodge roll, no longer consumes MP, and can be shifted into from various actions.
  • Moving the left stick during a consecutive attack will change the attack movement.
  • You can now charge great sword attacks by holding down the button.
  • The Shift (Warp) command has been changed into a long Circle button hold. If you hold Circle for a short period, you’ll perform a mid-range shift.
  • The areas you can warp to have been greatly increased.
  • Attack power, MP consumption, and more have been adjusted.
  • Camera turning speed and acceleration has been improved. The lock-on tracking has been improved, and target-switching has been simplified.
  • Camera can now be moved down during combat.
  • Party AI has been improved.
  • “Individual action quests” that are suggested by party members has been added.
  • The Catoblepas by the lake can now be fought.

The patch is a free download to anyone who has redeemed their voucher code or already downloaded the FFXV demo. Square Enix has scheduled it for launch around 11AM EDT today alongside a new patch for Final Fantasy Type-0 HD. While the game will be skipping this year’s E3, the next big update is planned for Gamescom in August.

Via: Siliconera.

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