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Final Fantasy XV Special Presentation at E3 shows off gameplay tenets, new Wait Mode in battle By Tony Garsow on June 14, 2016 at 5:57 PM

Square Enix held a special presentation for Final Fantasy XV at E3 today, detailing the core tenets of gameplay. While the content at the press conferences was for a wide audience, director Hajime Tabata shared the following was intended for a core audience. He detailed three gameplay tenets that make Final Fantasy XV a “leading edge” game. That’s “Road Trip”, “Adventure”, and “Combat”. To illustrate that end, he showed off a bunch of new gameplay footage based around these points.

Noctis will be able to absorb energy from points in the field, and together with various components, will be able to craft magic. In the video footage, we see them craft a Fira spell that has healing properties.

We also learn that the game’s combat system will have a Wait Mode activated in the Options menu — similarly to previous Final Fantasy games that had an Active Time Battle system. In this instance however, time will pause so that you can assess your next action. A Wait Mode gauge will appear on screen, indicating that time will slow until the gauge runs out. This feature was added for players that are not so confident with action battle systems.

Check it all out in the videos below!

Final Fantasy XV Special Presentation – Day One

Final Fantasy XV – Wait Mode

Final Fantasy XV will release on September 30th for PlayStation 4 and Xbox One. Stay tuned to Nova Crystallis for more E3 coverage.

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