Square Enix dove deeper into Final Fantasy XV‘s skill tree system today, following a larger panel at PAX West.
During the brief talk on Twitch, director Hajime Tabata and lead game designer Wan Hazmer detailed the Ascension system and how it can be tailored to player-specific play styles. By accruing Ability Points, or AP, you can unlock a number of skills for use in the game. Each character has their own skill tree with the pool of AP to be split between them.
The video also takes a look at some of the game’s weapons and some of which can be upgraded – namely those marked with a + next to their name.