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Dragon Quest XI for Switch delayed due to out-of-date Unreal Engine 4 By Wazi the pa on April 7, 2018 at 9:19 PM

In an interview with Gamespot at PAX East 2018 in Boston, Dragon Quest XI producer Hokuto Okamoto shared more details behind the delay of the RPG’s Switch version.

“It’s true that the Nintendo Switch version is under development at this moment in time,” Okamoto told Gamespot. “Specifically with regards to the development, this game was developed on the Unreal Engine, but the version for Unreal Engine needs to be updated, I suppose, in order to support Switch. In that sense, the development is still expected to take a very long time. It’s still a long ways out.”

Okamato stresses that the Switch version is definitely coming to the West and went on to explain that the team did consider holding back the PlayStation 4 version to release simultaneously with the Switch version, but ultimately they were against it.

“Of course, we did consider releasing PS4 and a Switch version around the same time if that was even a possibility, but right now the outlook for the Switch version is still unclear at this moment in time. The Japan team, they wanted to release Dragon Quest XI and bring it overseas as soon as possible for our fans overseas, which is why they proceeded with the PS4 [and] Steam version[s] this time.”

Dragon Quest XI: Echoes of Elusive Age is set to release for PlayStation 4 and PC on September 4 in North America and Europe. Check here to read the new features coming to the Western release, including English voiceovers and updated UI.

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