Tetsuya Nomura shares Final Fantasy VII Remake information regarding Honey Bee Inn, dialogue options and more in Famitsu interview By Raptorchan on June 19, 2019 at 2:05 AM

In the latest issue of Weekly Famitsu, Final Fantasy VII Remake director Tetsuya Nomura shared some new information in an interview regarding some interesting additions to the upcoming remake, including dialogue options, new event scenarios and more.

Editors Note: An article published by twinfinite.net has translated the Famitsu interview with Tetsuya Nomura in full, and provides further elaboration and context on the tidbits of the rough translations we originally posted from gematsu. We have updated this article to reflect the new translations.

Here are some highlights from the interview:

  • Dialogue choices are in the game, even though the trailer had not shown any. And because they have added multiple scenes for different reactions to these choices, the size of the game has increased.
  • Regarding the Honey Bee Inn: When Nomura was asked if events from the original game would remain the same in the Remake, Nomura mentioned it depends on the situation. An example: The Honey Bee Inn cross-dressing event is still in the game, but the place itself has been significantly rearranged in a more modern-style. When the developers attempted to recreate that space, it didn’t look right and they generally thought it wasn’t very good. So they tweaked those areas that did not fit the visuals and the world view of the game.
  • The game follows the original storyline, but there are a few new additional scenarios. So while the main story hasn’t changed, there are still quite a lot of new events, as seen in the latest trailer. The translations mention that if the game didn’t have this much content, there wouldn’t be a need for two Blu-Ray disks.
  • On Aerith and Tifa’s designs: The team wanted to clearly separate the two visually, with Aerith’s beauty following more western aesthetics, and Tifa following more eastern aesthetics. The article also goes into detail about their personalities and the differences between these two heroines.
  • On overall costume design: The team looked at real designs of clothing and accessories for references, such as Tifa’s suspenders being inspired by ones used by the military. Body silhouettes have not changed from the original, but the team attempted to improve on these details.
  • Additionally, Tifa’s outfit was altered by the suggestion of the internal ethics department, and it was decided to give Tifa a sporty design for a more natural look during intense combat sequences. The tightening of her chest in the original rough translation was referring to her new sports top, inspired by those used in fitness.
  • Clarification on the affinities with enemies: According to the article translations, character switching will be important in Remake, as each character has different abilities that are more suitable for fighting certain enemies. An example provided was the scorpion boss, and how switching to Barret from a distance is a good idea because of the monster’s short range. However, you can still attack with Cloud by using magic.

Source: Twinfinite

Final Fantasy VII Remake is scheduled to release on March 3rd, 2020 for PlayStation 4.


  • Cody

    I really thought the floating black creatures were the remakes version of the black cloaked clones from the original.
    Also it’s cool to see you need an ether to heal mp, that’ll make the game difficulty more difficult. As long as they don’t give them away like candy.

  • James Stine

    Well, in order to use items you need to use an ATB bar, so it’s balanced.

  • Cody

    Maybe we need more info on this, but I thought it was in reference to outside of battles. So like if you’re MP is low after a fight, it doesn’t auto-generate. Instead you’d need to use an Ether to restore MP. In which case that’d really make you consider when to use spells.

  • James Stine

    I assume you mean then instead about how much Gil they cost in the shops? I would imagine they’re decently priced. Out of combat though, does it really matter how many Ethers you have? The original game seemed to do it just fine.

  • Cody

    I’m not complaining lol. I like this idea. All the older FF games did this, in fact the even older ones left status effects after battles. I prefer this for the sake of difficulty. The latest FF games are way too easy. With the INN’s and Ether’s at a decent price in shops it’ll make it a good challenge.

  • Stonespear

    -Each playable character has different enemy affinities.

    I like this idea a lot. I always get into the habit of sticking with the same 3 people through the whole game. Based on the length and depth of the scorpion battle, I can easily see battles becoming far too complicated if your setup is absolutely useless. (ie: Tifa, Cloud and Red being my main setup vs a flying boss.)

    Perhaps that will mean that characters not in the active party will gain more EXP so they’re not completely underpowered when you get to a fight where you’re forced to use them.

    -“We wanted Tifa to have abs, so she has an athletic body type. The
    ethics department at Square Enix also told us that we had to tighten her
    chest as not to get unnatural during all the intense action. From there
    we got the black underwear and fitted tank top.”

    Tifa looks fantastic, absolutely perfect and a 3d representation of what I remember. They’ve done so well with all the characters we’ve seen.

  • Stonespear

    Waiting for the insane Tent costs!

  • Patrick Bateman

    careful bud, you’re having thoughts and asking too many questions. that’s not allowed in 2019 lol

  • TNN

    If Final Fantasy XV put this sort of restriction on its items, it would’ve been a damn near perfect battle system.

    I don’t mind an easy game now and again, but it wasn’t much of a challenge outside the optional episode battles.

  • •december

    Any new news is good news!
    I can’t wait

  • James Stine

    I don’t know about that, but it would certainly be better that’s for sure. Spamming healing items really broke the battle system. When I played XV again for the PC review I just rushed through everything without any care as long as I stocked up on Elixirs, lol.

  • James Stine

    People are always allowed to say, think and ask anything on here!

  • James Stine

    I wonder if it will be a Coleman tent…

  • James Stine

    Sorry if my wording came off as confrontational. I was just asking what you meant by your statement, should have made that more clear. Sorry about that. I hope they balance everything well. I definitely don’t want it to be like XV where everything is cheap and resources are free.

    Yeah, I kind of like and hate status effects after battle, lol. It’s annoying having to cleanse everything after battles, but it is interesting as well.

    Speaking of challenge, I wonder if VIIR will have different difficulty modes? I imagine not.

    Anyway, just wanted to say again that I wasn’t trying to be confrontational or anything! I’m just as interested in all these details as you I’m sure.

  • James Stine

    I forgot to respond to this, but I also thought the black ghost things were going to be the cloaked figures as well. I wonder how they fit into the story now. Let’s hope they actually translate it properly this time and not call them Sephiroth clones, lol.

  • Miku

    i agree her look is amazing i love the updated look she has yet still has the classic one from the ps1 era

  • I feel like the watchmen is a little to fantasy for Midgard. Better to save them for the haunted manor.

  • They did the same thing with FFX. Allies were masters at killing certain foes.

  • No way. The black cloaks are people. Having them fly around wouldn’t make sense. They’re just people drawn to Sephiroth like Cloud was.

  • So Tifa still has above average breasts but they’re restrained by her clothes now?
    Okay. I guess. As long as they’re not pretending big breasts are a unethical thing.

  • Justice V

    Apparently the Seph copies were originally supposed to be disembodied spirits that flew around and antagonized the party but were really just parts of Jenova. I’m hoping they’re either Cetra trying to help Aerith and co, or the dead who can’t join the lifestream trying to prevent Aerith and co from stopping Seph as they’d want the world to end pretty much.