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Initial Final Fantasy XV DLC detailed, online co-op mode announced
Square Enix has confirmed details about its Final Fantasy XV season pass, revealing its four main pieces of DLC including an online multiplayer expansion. The first three pieces of DLC released for the game will follow members of the game's core cast, finally giving players a chance to play as party members Gladiolus, Ignis and Prompto. The final piece will bring them together in an online multiplayer mode. "The first intention is to take the three comrade characters we have in supporting roles in the main story, Gladio, Ignis and Prompto, and to make them each playable characters in their own right," DLC Producer Haruyoshi Sawatari explained to us in a short interview for the announcement. "We had a philosophy that the expansions that we'd release would be content that'd be valuable to the player and satisfying in its own right," Sawatari added. The first media for the first DLC, Episode Gladiolus, is out now. It'll be the first DLC to release and will set the template for the others, significantly adjusting FF15's gameplay to better fit each of the main cast while also including a new story chapter centered around that character with all-new locations. "I can't go into too much detail at the
Final Symphony II’s nostalgia-packed concert track list revealed – featuring FF5, 8, 9 and 13
The team behind the wildly successful Final Symphony concert series has finally revealed what fans can expect from the upcoming Final Symphony II, with the new edition of the concert series sporting some of the most beloved and classic tracks from Final Fantasy XIII, IX, VIII and V. The new concerts will begin with 'In a Roundabout Way - Fanfare', an original piece by key Final Symphony contributor Jonne Valtonen. After that, the concert will move on to showcase four complex new FF arrangements, each between fifteen and twenty minutes in length and focused on the music of one major Final Fantasy title. First up is 'Utopia in the Sky' from Final Fantasy XIII, originally composed by Masashi Hamauzu. This arrangement touches on key melodies from the game including Vanille's Theme, Nautilus, Blinded by Light and FF13's unique Prelude track, among others. Nobuo Uematsu's Final Fantasy IX score is next, represented by 'For the People of Gaia', with just a few of the pieces present including Vivi's Theme, Festival of the Hunt, Mourning the Sky, and (Assault of the) Silver Dragon - with further surprises from that title's memorable score throughout! After an intermission the show hops another year back in time with 'Mono
Here’s some PS4 Final Fantasy X HD Footage
Square Enix is unleashing Final Fantasy X & X-2 HD Remaster for PlayStation 4 this week, and we've captured a little bit of footage from the new PS4 version of the former game just to give an idea of how it performs. The truth of the matter is it's largely the same, with similar (but allegedly slightly tweaked) character models and textures around the world of Spira, while the menus look as snazzy and as smooth as they did in the PlayStation 3 release. Even the save transfer system, shown in the video, remains intact. New to this release is a switcher between the original soundtrack the arranged soundtrack the original remastered release featured - so if you didn't find that to your tastes you can now enjoy Uematsu's original arrangements from the PS2. There's of course a natural advantage in playing the game with the PS4's more universal operating system behind the scenes too. Check out the video below and our original review of the PS3 and Vita versions through this link. It's out this week, and is available now via Amazon in both Limited and Regular Editions. Syndicated from our sister site, RPG Site.
Square Enix confirms co-development and Tactics representation for Dissidia Final Fantasy Arcade
Dissidia Final Fantasy for arcade will feature Final Fantasy Tactics representation for the first time and is being co-developed by Tecmo Koei, Square Enix announced at a special conference themed around the game today. FF Tactics' much-loved protagonist Ramza Beoulve was revealed with a new take on his design by Tetsuya Nomura. He's the first major new addition to the Dissidia cast to be revealed - but there are many more to come. Newly-announced co-developers Tecmo Koei are perhaps best-known for fighting series Dead or Alive, and will bring both genre and arcade experience to the title's development. While they'll be handling much of the heavy lifting, Square Enix staff remain in charge at the top level of production, with Ichiro Hazama (Dissidia, Theatrhythm, All the Bravest) Producing, Takeo Kujiraoka (FF13, Dissidia) Directing, Takeharu Ishimoto (Dissidia, Crisis Core, Type-0) Composing and, as previously mentioned, Tetsuya Nomura handling character design. Also significant was the announcement that the arcade cabinet for Dissidia's Arcade adventure is powered on modified PlayStation 4 hardware developed in conjunction with Sony Computer Entertainment. This makes a console version extremely likely - though Square Enix also took the time to note the game will be exclusive to arcades for at least
Deus Ex: Mankind Divided Revealed
Deus Ex: Mankind Divided is to be the newest entry in Square Enix's cyberpunk RPG series, Game Informer magazine has revealed. Adam Jensen, the star of 2011's Deus Ex: Human Revolution, graces the cover of the magazine - revealing he's set to remain in play, marking the first occasion a protagonist in the Deus Ex series has been playable twice. Jensen will have new moves and abilities, including being able to remotely hack electronics from afar and pop a defensive nanoshield. The game is set for PC, PlayStation 4 and Xbox One, and allegedly will feature Prague as a location. First screenshots accidentally pushed out by Russian site Kanobu show off a continuation of Human Revolution's black-and-gold dominated art style as well as an upgraded Jensen and a cool-looking weapon customization system.
Bravely Second’s opening movie sure is something
Square Enix Japan just put out the opening cinematic movie for Bravely Second, the sequel to Bravely Default: Flying Fairy, winner of or sister site, RPG Site's 'Best Small Screen RPG' of 2014. The opening sure is an interesting one, swapping the rustic, old-school RPG style of the original game for a slickly edited J-Pop blasting showcase of CG. Check out the trailer below.
Final Symphony II concert to showcase all-new FF5, 8, 9 and 13 music arrangements
A sequel to the hit concert series and album release Final Symphony has been announced - and it's already confirmed that it'll tackle four much-loved Final Fantasy soundtracks when it arrives later this year. Nobuo Uematsu's Final Fantasy V, VIII and IX scores will all receive the full Final Symphony treatment, which includes complex and sweeping arrangements of themes from the game in a fashion that's more musically rich and clasically styled than most other FF and video game music concerts. In addition, excerpts of the score from Final Fantasy XIII will also be performed, with the special Final Symphony arrangements contributed by composer Masashi Hamauzu himself. The new concert series will debut at London's Babrican venue on the 12th September, and FF maestro Uematsu will be in attendance. He'll also give a special talk on his composition techniques and career, taking on fan questions and answers beforehand. Tickets for that concert will run between £35 and £65, while tickets for the Uematsu Q&A session will cost £10. They go on sale tomorrow, the 20th, at 10am UK time. Performing will be the London Symphony Orchestra. "It’s wonderful that we’re able to return to the Barbican with such an exciting new programme of
Here’s what we make of Final Fantasy Type-0 HD
Last week we held a special edition of the Tetracast last week to discuss our going hands on with Final Fantasy XV for the first time, and now we've got another special edition of our podcast for you - this time discussing Final Fantasy Type-0 HD as the review embargo lifts. We've been playing it, and we can now finally let rip our full impressions of the game in detail. There's lots discussed in this special edition, including the ins-and-outs of the PSP to new-generation console conversion, the idea of what does or doesn't make a game 'mature', and the intricacies of a combat system that supports a whopping fourteen different playable characters, each with their own strengths and weaknesses. If text is more your scene, be sure to head on over to the our full text Final Fantasy Type-0 HD Review, where Erren handles our usual full and detailed analysis of the game. MP3 Download  //  Podcast RSS Feed  //  iTunes Feed
We’ve played Final Fantasy XV – here’s what you need to know
Late last week, we got to go and get hands-on with Final Fantasy XV for the first time, getting a good chunk of time to experience Episode Duscae, the upcoming demo of the game that's set to ship as a download code with first-print copies of Final Fantasy Type-0 HD later this month. There's a lot to talk about - so rather than a regular article explaining what we played and what we thought, we've recorded a special edition of the TetraCast, our sister site RPG Site's Podcast. This special edition focuses only on Final Fantasy XV: Episode Duscae, with a whopping hour and a half fo in-depth explanations and analysis of the content of the demo - all while remaining spoiler-free. Check out the podcast, plus some additional new screenshots and media from Episode Duscae, below. The demo is to be available in a couple of weeks alongside Final Fantasy Type-0 HD. If you want to get your hands on the demo, you'll need to grab Type-0's first run, which is available for pre-order now. MP3 Download  //  Podcast RSS Feed  //  iTunes Feed
Final Fantasy XIV: Heavensward due out on June 23, early access on June 19
Final Fantasy XIV’s first expansion, titled Heavensward, will release to fans on June 23rd. The game's producer and director since its 'Realm Reborn' reboot, Naoki Yoshida, announced the date today at a live panel during PAX East. The game will launch across three different versions - Standard, which is just the game, All-in-One, which also includes the base version of FF14: A Realm Reborn, and a Collector's Edition for hardcore fans. These will launch across all platforms the game is available for - PC, PS3 and PS4. Pre-orders will start on March 16th, and a benchmark software will be released next month, giving players a chance to check out the new playable race, the Au Ra. Fans who pre-order will also be able to take advantage of an early access period, which is set to begin on June 19. Pricing other details have yet to be announced.