Gamescom 2015
3 years ago.
Our Final Fantasy XV giveaway winners
Our Final Fantasy XV giveaway is closed and we have our winners! The first prize (Final Fantasy XV autograph, signed by the dev team + L-sized FFXV Gamescom shirt) goes to reesie. The second prize (Final Fantasy XV autograph, signed by the dev team + FFXV wristband) goes to Rebellionzx. Congrats to the winners, we will contact you both for your mail address. Thanks to everyone, who participated. Look forward to our Final Fantasy XIV giveaway - soon at Nova Crystallis!…
3 years ago.
Final Fantasy XV: Our new year's giveaway
As we are heading closer to the Final Fantasy XV release, it is time to complete 2015 with all its major events - including Gamescom 2015. Though the presence of Final Fantasy XV wasn't as huge as many fans expected, we all gained new insights and details. Visitors at the Gamescom booth also had the chance to get in touch with Director Hajime Tabata, Art Director Isamu Kamikokuryo, Concept Artist Yuki Matsuzawa and Composer Yoko Shimomura. We have met all of them and got autographs signed…
3 years ago.
Square Enix Merchandise Interview mit Hirokuni Matsuyama (German)
This is the German version of the interview. For the English article, please read here.  Auf der Gamescom 2015 hatten wir die großartige Gelegenheit für ein Interview mit der Square Enix Merchandise Division. Wie ihr euch sicherlich erinnern könnt, war die Gamescom das Event, auf dem der Prototyp der Play Arts Noctis Figur aus Final Fantasy XV zum ersten Mal in der Öffentlichkeit ausgestellt wurde, sodass ihr ihn genau unter die Lupe nehmen konntet. Wann kommen die Play Arts von Final Fantasy XV…
3 years ago.
Square Enix Merchandise interview with Hirokuni Matsuyama
Dies ist die englische Version des Interviews. Besucht für den deutschen Artikel bitte diese Seite. At Gamescom 2015 we had the chance to sit down with the Square Enix Merchandise Division. As you may remember, Gamescom was the first event where the Play Arts Noctis figure from Final Fantasy XV was displayed in public so you could have a closer look at the prototype. When are the Play Arts Final Fantasy XV products hitting shelves and how does development of such highly…
4 years ago.
GC 2015: Final Fantasy XIV interview with Naoki Yoshida
Since its launch back in June, the first expansion for Final Fantasy XIV - titled Heavensward - has been largely a success following up on A Realm Reborn's reboot of the game back in 2013. Square Enix has put together a package with great features including the ability to use flying mounts, a new playable race and three entirely new jobs as players experience the main scenario in Ishgard where the war between man and dragon wages on. The new main scenario…
4 years ago.
GC 2015: Final Fantasy XIV Interview mit Naoki Yoshida (German)
Seit dem 23.06.2015 ist das erste Addon zum MMORPG Final Fantasy XIV mit dem Namen Heavensward überall erhältlich. Square Enix hat ein Paket mit tollen Features geschnürt, denn neben fliegenden Mounts sind eine neue Spielerrasse und ganze drei neue Jobs mit dabei. Im kalten Norden von Ishgard tobt der Krieg gegen die Drachen. Die neue Hauptstory von Heavensward fesselt Fans von Final Fantasy und Onlinerollenspielen gleichermaßen. Doch leider gibt es auch Grund zur Kritik: Nebenquests und FATES können nicht mit der Qualität…
4 years ago.
GC 2015: Hitman interview with Hannes Seifert
Dies ist die englische Version des Interviews, bitte lest die deutsche Version hier. At this year's E3 Io-Interactive surprised the fans with a new Hitman game, which is simply called Hitman. It takes us back to the roots and throws most of the supernatural Instinct mode of its prequel over board. The anti-hero Agent 47 is at the climax of his career and eliminates targets for The Agency around the world. The developers plan to break some new ground with a brand new…
4 years ago.
GC 2015: Hitman Interview mit Hannes Seifert (German)
This is the German version of our interview, read the English version here. Auf der diesjährigen E3 überraschte Io-Interactive die Fans mit einem neuen Hitman-Spiel, welches einfach nur "Hitman" heißt. Es führt uns zurück zu den Wurzeln der Serie und schmeißt den Großteil des übersinnlichen Instinkt-Modus aus dem Vorgänger über Bord. Der Antiheld Agent 47 ist am Höhepunkt seiner Karriere und eliminiert für die Agency Ziele auf der ganzen Welt. Mit einem neuen Veröffentlichungsmodell betreten die Entwickler Neuland: Das Spiel erscheint am 8.…
4 years ago.
GC 2015: Niels Bye Nielsen to compose next Hitman game soundtrack
The next iteration of the series is just called "Hitman" and while it respects its roots, it also breaks new ground in terms of graphics, business model and non-linear gameplay. For many years, BAFTA award winner Jesper Kyd accompanied the Hitman series with his soundtrack compositions. Then, suddenly, Kyd was replaced for Hitman: Absolution by Thomas Bärtschi with additional music written by Peter Kyed, Peter Peter and Dynamedion. At Gamescom 2015, Hannes Seifert, Studio Head of Io-Interactive revealed Niels Bye Nielsen as the new composer for the…
4 years ago.
GC 2015: New Hitman screenshots show Agent 47 at work
Square Enix released four new Hitman screenshots, showing Agent 47 at a nice sniper hideout, "watching" other people having accidents on rooftops and checking out French bouncers. The shots seem to be taken from the Paris level at Gamescom, where the bald assassin has to take care of spy ring leader Viktor Novikov. Look forward to our preview and interview about Hitman in the following days, including an exclusive news announcement. …
4 years ago.
GC 2015: Full Rise of the Tomb Raider demo video released
Today Microsoft released the full Gamescom demonstration video of Rise of the Tomb Raider. In this more than 13-minute long video, Lara takes us to the northwest border of Syria to find the hidden prophet's tomb. Instead of the stealthier gameplay shown at Microsoft's Xbox Briefing at Gamescom, these gameplay scenes feature more of the classic exploration and puzzle solving elements. https://youtu.be/lJQwDnoRueU Rise of the Tomb Raider will premiere first, exclusively on Xbox One and Xbox 360 on November 10, 2015. Windows 10 and…
4 years ago.
GC 2015: Extended Final Fantasy XV developer video
During previous Active Time Reports Hajime Tabata and his team had shared behind the scenes videos about capturing real life landscapes and lightings as a research. At Gamescom 2015, Square Enix showed a longer version of this video, in which the developers went on expeditions to cook in the wild, observed animals like lions, snakes and giraffes, watched vehicles like helicopters and tanks or even squeezed themselves into dark caves. Fortunately, Twitter- and Youtube-User FinalXV recorded the video, which was shown on stage…
4 years ago.
GC 2015: New Hitman apparel collection coming from Musterbrand
The German gaming apparel company Musterbrand told Nova Crystallis that a new Hitman apparel collection is in the works, in collaboration with Square Enix. Musterbrand specializes in high quality gamer street wear and accessories. The key concept behind every item is to draw inspiration from the games with a lot attention to detail, but without plastering the whole surface with logos and characters. Knut Bergel, founder of Musterbrand shared a first preview of the new Hitman suit, tie and shirt with us…
4 years ago.
GC 2015: New attractions coming to Final Fantasy XIV Gold Saucer, including flight challenges
Players love the Gold Saucer and the new flying mounts in the Final Fantasy XIV: Heavensward expansion. As a fan of both, I wondered if we will ever see Heavensward-centered mini games being added. Imagine using your mount for a flight challenge with rings just like in the old Pilotwings games. During our interview with Naoki Yoshida at Gamescom, the game's Director and Producer answered: "To stick to the Gold Saucer first: There is a big update coming in patch 3.1. A new…
4 years ago.
GC 2015: New quest types coming to Final Fantasy XIV
Many players praised the main quests and storyline of Final Fantasy XIV Heavensward. On the other hand many complained about weaker side quests and FATES in the game. During our exclusive Gamescom interview, Naoki Yoshida told us more about new quest types coming to the game: "I already talked to the team about the Moogle side quests, because they are quite tiresome and tedious jobs. For the future, we like to remove this type of quest.  There are two points to improve for side…
4 years ago.
GC 2015: First details for second Final Fantasy XIV expansion already decided
During our exclusive interview with Naoki Yoshida at Gamescom 2015, the Producer and Director of Final Fantasy XIV confirmed that he is already working on the next expansion and that the first major decisions were already made. Naoki Yoshida: "The team already fixed what world it's going to be and what the special feature or focus will be. The first task for 4.0 is to draw the storyboard for the next opening scene. You maybe still remember the opening scene of 3.0 with…
4 years ago.
GC 2015: New Hitman movie trailer aired
Simultaneously with an event in Los Angeles, a new Hitman: Agent 47 movie trailer was shown at Gamescom to visitors right after the gameplay demonstration. Watch Rupert Friend as Agent 47 going on a rampage to stop plans for a genetically engineered army: https://youtu.be/giNpP8VBIN8 During Gamescom, visitors of the Hitman demonstration have a chance to win free tickets for cinema showings in Germany. Apart from that you are able to win exclusive tickets for the Hitman: Agent 47 premiere in Berlin. Hitman: Agent 47…
4 years ago.
GC 2015: Final Fantasy XV interview with Hajime Tabata
Gamescom is a new beginning for Final Fantasy XV - a project that has undergone countless changes since its original reveal as Final Fantasy Versus XIII in 2006. Having skipped E3 in favor of turning over a new leaf and kick-starting the game's first steps into marketing the final game, there's no doubt expectations were high. On the first day of the show we sat down with Hajime Tabata, Director of Final Fantasy XV together with our German media colleagues from…
4 years ago.
GC 2015: Square Enix looking to use Just Cause 3 tech for Final Fantasy XV airships
During an interview with Famitsu this week, Tabata revealed that they are currently working with Avalanche Studios on using technology from their game Just Cause 3 in Final Fantasy XV in hopes to allow full-scale flight for airships. Though they can't guarantee the results of this collaboration will make it in time for the game's release, they hope that fans can experience flying around the world at a later date via downloadable content. Tabata: We’re talking to their central technology team…
4 years ago.
GC 2015: Final Fantasy XV Interview mit Hajime Tabata (German)
Am ersten Tag der Gamescom saßen wir zusammen mit Hajime Tabata, Producer und Director von Final Fantasy XV, sowie mit den deutschen Kollegen von JPGames.de und Koneko. Das Interview fand zeitlich unmittelbar vor dem Final Fantasy XV Active Time Report auf Messebühne statt. Im Interview erhalten wir nicht nur generelle Informationen über das Spiel, sondern es beleuchtet auch ein wenige die Hintergründe zur neuen PR-Kampagne. NovaCrystallis: In früheren Final Fantasy-Spielen unterschieden sich die Character Designs der Mitglieder einer Party deutlich. Das galt…