In the latest trailer for Marvel’s Avengers, alongside an interview with PlayStation, Crystal Dynamics offers a better look at the upcoming superhero action-adventure title by providing some insights regarding the game’s story and the narrative behind AIM, mission variety, Super Hero customization and more.
Marvel’s Avengers will offer two types of game modes: Hero Missions and Warzone Missions. Hero Missions are single-player and are part of the overall main campaign. They are designed to showcase each individual Hero’s unique abilities as you reassemble the Avengers and increase your character roster. Warzone Missions offers both solo-play and co-op with up to four players as any Hero available in your roster. Players can immediately jump into the co-op mode after completing the A-Day prologue, but will be unable to avoid spoilers; as cautioned by Studio Creative Director Noah Hughes during a PlayStation Interview. Character progress will also be carried over between both these modes, and each mission scales based on team size and player level.
Each Hero will play true to their unique power sets, however they will also have the flexibility to play differently based on the gear players equip and the skills you enable. Every Hero will have a combo system, Heroic Move, an intrinsic ability and signature move sets to unlock and customize. Players can also customize their Heroes appearances with classic, fan-favorite and all new original outfits inspired by the Marvel franchise. The outfits will be cosmetic changes only.
As for the narrative, Hughes explains that AIM (Advanced Idea Mechanics) rises up after the A-Day disaster. Many people were affected the Terrigen Mist from the reactor explosion, and AIM feels those affected must be cured and that Super Heroes are the ones to blame.
“A growing public sentiment is shaped that Super Heroes are dangerous and if left unchecked, they could wreak more havoc than good.” Hughes told PlayStation. “AIM wants to define mankind’s future with reason, with logic. They believe in science, not Super Heroes, and that this devout purity to science will make the world a safer, stronger place; which also means Super Heroes can’t be left to roam freely.”
“Due to this doctrine of science, AIM has mobilized an AI force to protect the rest of us against super powered individuals while claiming to research a cure for those affected by A-Day.”
“Having 80 years of history to draw from, we’ve recreated classic AIM characters from the comic books through the Crystal Dynamics lens, such as the Keeper (our version of the iconic AIM Beekeeper), our version of the Synthoid, or the all new Monotronic Exo; this is how AIM stands toe-to-toe as humans versus Super Heroes. And this is just the start. However… AIM’s pursuit of a technocratic utopia, if left unchecked, could unleash an even greater threat to the world that only the Avengers could stop. It’s up to players to unravel the AIM conspiracy, reassemble the Avengers, and save the Earth.”
The Marvel’s Avengers narrative will progress over multiple years after launch, which each new post release Super Hero and region being available to players at no additional cost if you already own the base game.
Marvel’s Avengers is scheduled to release on May 15, 2020, on PlayStation 4, Xbox, Stadia and PC.