Tetsuya Nomura talks Final Fantasy VII Remake Game Size and hints at Part 2 in Square Enix Blog post

Coinciding with the release of some brand-new screenshots for Final Fantasy VII Remake, director Tetsuya Nomura had a few words to share regarding the upcoming RPG on an official Square Enix blog post that revealed key staff members.

In his post, Nomura hints that the development team has begun making some kind of progress on Part 2 of the episodic remake and reassures that Part 1 will definitely be quite lengthy in it’s own right, so fans concerned that the game will be short have nothing to fear.

“Opportunities for discussing our true intentions are few, but with regard to the size of the game that many are asking about – there’s no reason at all to worry. Even in this Midgar portion alone, the density and volume are so great that I had to give directions to lighten them.

With regard to new characters, of whom I said during past interviews that there would be “none” – though they aren’t main characters, their numbers ended up growing considerably in the process of creating a rich depiction of Midgar. When you think of Midgar’s final boss, you probably think of the M.O.T.O.R., but in this game new bosses will appear and add to the excitement of the story even more.

We’ve already begun working on the next one as well, but I’m confident that playing through this title will expand your expectations just like the world that extends beyond Midgar.

In addition to the tidbits of information Nomura shared in his post, the other developers working on the title discussed their roles and thoughts about the remake, namely Co-Director Motomu Toriyama, who talked briefly on the topic regarding the ever popular Wall Market and Honey-Bee Inn section of the game:

“In Final Fantasy VII Remake, we’re using the newest visuals, voice acting, and character facial expressions to redesign the Final Fantasy VII universe to be more realistic. By increasing the realism of the universe within the city of Midgar, which is made prosperous by mako energy, we of course also reimagined the characters who reside there, like Cloud and Tifa, more vividly as living and breathing human beings, depicting their daily lives and feelings in a more in-depth manner.

We took care to remake not only the main characters, but also characters like Johnny and the Shinra Middle Manager who I created back then. Please keep your eye out to see how they make their new appearances. Additionally, when remaking the Honey-Bee Inn at the Wall Market, we revived it is as a pantheon of entertainment, which couldn’t be realized back then. Here, the scene that many of you have been eager to see, where Cloud disguises himself. Please enjoy.”

Final Fantasy VII Remake is scheduled to release on March 3, 2020 for PlayStation 4

Sources: IGN, Square Enix Blog


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Raptorchan Raptorchan joined the Nova Crystallis team in 2017 after discovering her passion for writing and gaming journalism. She is not only an avid Square Enix fan, but also a cosplayer who loves collecting figurines, playing RPGs and making videos.

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