During Sony’s PlayStation 5 Showcase event that took place just recently, Square Enix has come out of the shadows to announce the 16th title in the mainline Final Fantasy series.
That’s right, Final Fantasy XVI is official and is in development for the PlayStation 5 as a console exclusive. The single player action-RPG is developed by Creative Business Unit III, with Naoki Yoshida (Final Fantasy XIV, Dragon Quest X) serving as its producer, and Hiroshi Takai (Final Fantasy XIV, The Last Remnant) serving as its director.
Viewers were treated with a meaty trailer featuring an in-game look of the upcoming title packed with story bits, real-time combat action, the game’s logo by Yoshitaka Amano and plenty more.
Following its unveiling, Square Enix went live with the official English and Japanese Twitter accounts for the game, as well as put out a press release featuring high-quality screenshots from the announcement trailer and some comments from the developer.
Square Enix will reveal even more information on Final Fantasy XVI sometime in 2021.
Feast the trailer and more down below:
Final Fantasy XVI Director Hiroshi Takai and Producer Naoki Yoshida shared a few words regarding the upcoming title:
Final Fantasy XVI producer (that’s right, just producer) Naoki Yoshida here. How did you enjoy the trailer? The exclusive footage, comprised of both battles and cutscenes running in real-time, represents but a fraction of what our team has accomplished since the start of development on this, an all-new Final Fantasy game. In that span, the team’s size has grown from a handful of core members to a full-fledged unit that continues to polish and build upon what they have created so far, all to provide players an experience unmatched in terms of story and gameplay.
Our next big information reveal is scheduled for 2021, so in the meantime, I expect everyone to have fun speculating, as we have a lot in store—not only for Final Fantasy XVI, but for Final Fantasy XIV, too. Needless to say, I’ll be working hard on both!
— Final Fantasy XVI Producer, Naoki Yoshida
When Final Fantasy I was released, I was just another player─a young student with big dreams. By the time Final Fantasy V was in the works, I had earned myself a seat at the developers’ table… albeit at the very end. From there, I moved “online” leaving my mark on both Final Fantasy XI and XIV.
From the establishment of an all new development environment, to learning the ins-and-outs of the PlayStation 5, the team and I have taken on countless challenges during our journey to bring you the sixteenth chapter in the storied Final Fantasy franchise. And though we’re pouring our hearts and souls into this project each and every day, it may still be some time before we can get it into your hands. However, I promise it will be worth the wait!
— Final Fantasy XVI Director, Hiroshi Takai