Producer Yoshinori Kitase discusses Final Fantasy VII Remake creative choices, vision, gameplay and more in Square Enix blogpost
Yoshinori Kitase, Producer of Final Fantasy VII Remake, has given a brief overview into the Remake project over on the official English website for Square Enix. He provides some insights into a few of the creative choices and briefly talks about what players can expect from the updated gameplay. Also in the blog, Kitase clarifies a bit more on his previous statements regarding the span of FFVIIR games, and reveals that while he and his team are focused on getting the first game finished, they do have an internal schedule and plan for the future, and only wish to withhold that information for now in order to focus on the first game in the project. From the blogpost: "FINAL FANTASY VII REMAKE is a reimagining of the iconic original game that goes much deeper into the world and characters of FINAL FANTASY VII than ever before. Our goal with this project is to rebuild FINAL FANTASY VII for a new era. We’re not making a straight 1:1 copy or a simple remaster of the original game. It’s a huge volume of work and data to re-imagine this world. Each game in the project will have a volume of content comparable to a standalone FINAL FANTASY.