Left Alive is getting a new patch update and is available now to download for PlayStation 4 and Steam, Square Enix has announced.
In patch 1.03, players can now access a new difficulty option made specifically for those that wish to experience Left Alive purely for its story. Playing with ‘Casual Mode’ selected comes with several gameplay adjustments including:
- Increased attack strength – your attacks will do more damage
- Reduced enemy damage output – enemy attacks do less damage, so you’ll be able to run and gun a little more freely than before
- Increased ammo limit – more ammo = more shooting!
- Heavily reduced enemy health – enemies take less damage before going down
- Increased headshot damage and attacks from behind – hits to the head now do more damage and the effectiveness of attacks from the rear is also increased. It’s now possible to do major damage in a single hit
- More Wanzer durability – player-controlled mechs can take more of a beating, so you can stay in them longer
Players can choose to start a new save file with these settings or change the difficulty at any time through Left Alive’s in-game option menu.
The new update also makes some balance improvements across all of the game’s difficulty options.
Here’s some examples:
- 2 first aid kits have been added to each main character’s starting inventory
- Each character also starts with more ammo than before
- You can now lose 8 bullets in the encounter with the soldier in Chapter 01 – previously all bullets were removed
- Enemy accuracy has been reduced – they’re still dangerous, but you have a little more room for error
- Reduced damage from frag grenades
Language Tweaks and Bug Fixes
Last, but not least, both the Steam and PlayStation 4 version of Left Alive will receive bits of language tweaks, while the Steam version alone will get some bug fixes and increased stability.
Left Alive is available for PlayStation 4 and PC via Steam.