Crisis Core Reunion shares more info about characters and combat

Crisis Core Final Fantasy VII Reunion, a remaster of the original PSP Final Fantasy VII spinoff, is set to release on December 13th for PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One, Nintendo Switch and Steam.

Today, Square Enix debuted a new trailer during the latest Nintendo Direct and shared a new blog that highlights some of the characters you’ll meet and systems you’ll play with.

Being a prequel to the original Final Fantasy VII, the story follows Zack Fair as he aims for the highest ranks of SOLDIER, a military force employed by the nefarious Shinra Electric Power Company. During his rise, he tumbles into a spider’s web of controversies involving its most elite members, making his quest to become a hero all the more perilous.

The game uses a unique system called the Digital Mind Wave that is a passive force in combat, depicted similarly to a slot machine. This device responds to Zack’s emotions, driven by the people he meets on his journey, affecting the buffs bestowed during combat and even special abilities he can deploy.

Check out some of the new information Square Enix had to share:

What is CRISIS CORE about?

Seven years before the events of FINAL FANTASY VII, the Shinra Company rules from Midgar, the city of mako, wielding an enormous level of influence and military power.

The story follows SOLDIER 2nd Class Zack Fair – a member of a group of elite operatives within Shinra with powerful combat abilities.

Zack, along with his seniors Angeal and Sephiroth, is sent on a mission to investigate the mass disappearance of his fellow SOLDIER operatives.

What he discovers will change his life – and the lives of those around him – forever.


You’ll meet many interesting characters in CRISIS CORE –FINAL FANTASY VII– REUNION – some of whom you may recognize from the original FINAL FANTASY VII or FINAL FANTASY VII REMAKE.

Of course, with CRISIS CORE being set a few years before those games, they may be a little different than you remember…

Cloud Strife

Voiced by: Cody Christian

Cloud is a rather introverted young man who joined Shinra because he aspired to be a SOLDIER operative like Sephiroth. He’s from Nibelheim, where a mako reactor is located, and serves as an infantryman.


Voiced by: Vic Chao

Tseng works for Shinra as the Vice Director for the Investigation Sector of the General Affairs Department – also known as “Turks”.

He has a cool demeanor and isn’t one to show much emotion, but through his assignments, he and Zack develop a relationship of trust that is akin to friendship.


Voiced by: Kayli Mills

This young woman is the youngest person to ever join the Turks. Because of her upbringing in an orphanage, she finds herself unable to leave troubled people alone.


Voiced by: Francis Ausley

Although the Director of SOLDIER is not a fighter himself, he is trusted as an understanding supervisor who keeps the operatives in line.

He has achieved this position at a young age, but his past remains mysterious.


Voiced by: Jason Marnocha

Hollander is a scientist who used to conduct important SOLDIER-related research for Shinra. However, he was defeated in a power struggle and relegated to a marginal position in the company.

He is currently being pursued due to his suspected involvement in the “mass SOLDIER desertion incident”.

Yuffie Kisaragi

Voiced by: Brandilyn Cheah

Yuffie is the daughter of the leader of Wutai. Even as a child, she tries to fight the invading Shinra forces and protect Wutai – unfortunately, she is not yet fully capable and can’t get things quite right…

Ever since meeting Zack, she’s been sending him junk mail and pulling him into her treasure hunts.

Battles, Materia, and Abilities

Next up, let’s talk about the battle system!

Combat in CRISIS CORE –FINAL FANTASY VII– REUNION combines intuitive real-time action with a command system that lets you unleash the familiar FINAL FANTASY series magic and abilities.

The game also features the unique “Digital Mind Wave” (DMW) system, which triggers randomized effects such as enhanced status and the ability to use powerful “Limit Breaks,” to make battles more strategic.

Read on, and we’ll explore multiple aspects of the battle system, from materia and abilities to how the DMW system works in practice.

By equipping materia, you will be able to use magic and abilities in battle and enhance your status. In addition, the effects of the DMW system can further enhance materia, allowing for even more powerful effects!

There are lots of different types of magic materia, which give you access to a wide variety of spells, including: Fire and Dark Thunder. Fire magic that tracks the enemy and releases an exploding fireball. Dark Thunder is a magic skill that deals lightning damage as well as poison and silence status ailments to enemies in its path.

Also gained by equipping materia, abilities are skills that can be used by consuming AP. They typically consist of various melee attacks that utilize the sword and can be linked with standard attacks. Assault Twister spins Zack twice on the spot, slashing surrounding enemies.

Jump materia lets Zack jump vertically, plummeting toward the enemy and generating a shockwave. While jumping, you can dodge enemy attacks.

The Digital Mind Wave and Limit Breaks

The Digital Mind Wave – or DMW – is a system unique to CRISIS CORE. Slot reels automatically spin during battle and produce various effects depending on the images and numbers aligned.

When numbers align in the DMW, it’ll activate an effect corresponding to that alignment. For example, you may get the following effects. Getting 7s on the DMW is beneficial and can have useful effects:

  • 7 7 7: Invincible (limited time)
  • 6 6 6: Critical (limited time)
  • 5 5 5: Null Physical (limited time)
  • 4 4 4: AP Cost Zero (until battle ends)
  • 3 3 3: Null Magic (limited time)
  • 2 2 2: MP Cost Zero (until battle ends)
  • 1 1 1: Invincible (limited time)
  • 7 7 * : MP Cost Zero + AP Cost Zero (limited time)
  • 7 * 7 : Null Physical (limited time)
  • * 7 7 : Null Magic (limited time)
  • 7 * * : AP Cost Zero (limited time)
  • * 7 * : MP Cost Zero (limited time)
  • * * 7 : Endure (limited time)

When the same images align in the DMW, you’ll also get a powerful Limit Break that corresponds to the pictured character. For example:

Rush Assault

Air Strike

Healing Wind

Meteor Shots


When the DMW enters summons mode, all the images on the reels become summons. The player can perform a Limit Break that features one of these powerful entities, including:



About the Author

Tony Garsow Tony joined Nova Crystallis in 2015, and has spent more than a decade writing in the Final Fantasy community. He also contributes to the Nova Crystallis Twitch and YouTube channels, where you can watch select gameplay highlights, previews, and streams.