It’s remarkable that I am still in disbelief about having played through Final Fantasy VII Remake. Not because it took its sweet time being made, but because almost everything I experienced in my 40-hour play-through of the game was surprising, rewarding and breathtaking all at the same time.
For what this first entry of a larger saga covers, this is a game that clearly understands the characters, legacy and important moments from the original 1997 title, but it doesn’t end there. The remake uses its opportunity to expand the overall narrative of Final Fantasy VII’s opening hours, opting to flesh out more of what it has to work with than to rush through. With this approach follows some of the best writing in the entire Final Fantasy series.
FFVIIR is set within the industrial city of Midgar, owned by a mega corporation known as the Shinra Electric Power Company. The story begins with Cloud Strife, a cool and skilled mercenary hired by the eco-terrorist group Avalanche to infiltrate and destroy one of Shinra’s reactors, which are sapping the planet’s life source to supply the city with electricity. This will sound familiar to anyone that’s played through the original RPG, and that goes
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