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  • Categories
    • Final Fantasy XIV
    • Final Fantasy XVI
    • Final Fantasy VII Remake
    • Final Fantasy VII Rebirth
    • Kingdom Hearts
    • Dragon Quest
  • Reviews
  • Features
Square Enix
2 months ago
Takashi Kiryu to succeed Yosuke Matsuda as Square Enix CEO in June
In an announcement this morning the Square Enix Holdings group shared that Takashi Kiryu will succeed Yosuke Matsuda as Square Enix president and representative director pending a shareholders' vote to take place in June 2023. Matsuda, after a ten year stretch at the top, is stepping down and handing the reins over to the 47-year-old Kiryu. A relative newcomer to the company, Kiryu first joined in June of 2022 as a general manager of the Corporate Planning Division, then became a charmain of the board at Square Enix China, before joining the board of directors in 2022. Square Enix states the proposed change is to reshape the management team with the goal of "Adopting everevolving technological innovations and maximizing on the creativity of the Company's group to deliver even greater entertainment to its customers around the world." Matsuda's ten year run after previous CEO Yoichi Wada's departure is noted by bringing in partners and developing subsidiaries as well as expanding the different ways in which Square Enix games targeted global audiences. Taking the company from red to black took several years, and the development and launch of episodic games and smartphone service titles were in effort to foster further revenue growth. Several subsidiaries
3 months ago
Luminous Productions is merging with Square Enix
Luminous Productions will be merged fully into Square Enix Holdings starting on May 1, the studio announced today. Whilst Luminous Productions was previously wholly owned by Square Enix, this consolidation aims to further bolster the competitive prowess of Square Enix's studios. Luminous is specifically noted here for having AAA development capabilities but also experience in engine development with Luminous Engine. Square Enix hopes to further enhance their ability to develop high-end games. Further more, a message was shared by Luminous Studios on the decision behind this merger with a continued commitment to the recently released Forspoken: "You may have heard the news that Luminous Productions is merging with Square Enix. Beginning on May 1, our talented team will join Square Enix to deliver new, innovative gaming experiences to players across the globe. "Between now and then we remain entirely focused on Forspoken. We are currently working on the previously announced patch to address overall game performance (we will deliver an update soon) and the downloadable content, “In Tanta We Trust”, is on track for release this summer. Thank you again for your patience and support! "When we established Luminous Productions in 2018, our vision was to make AAA games that fused technology and artistry
4 months ago
Matsuda: Square Enix has multiple blockchain games based on original IPs under development
In a New Year letter, Square Enix president and representative director Yosuke Matsuda marked 2023 as the 20 year anniversary between Square and Enix and shared some of the obstacles in the wake of the coronavirus pandemic. Namely, the US Fed's acceleration of raising interest rates in the attempt to prevent inflation from ballooning, setting off a chain reaction of events that have lead to a weak yen thereby stressing supply chain issues in Japan as importing goods becomes more expensive. This has continued to have an impact on Square Enix's business and operations, and includes examples such as Final Fantasy XIV being unable to easily purchase and install server infrastructure to accommodate larger amounts of players, though Matsuda expects the scarcity of desired components to improve in the Spring season. The company also sold three studios in 2022: Crystal Dynamics (Marvel's Avengers, Tomb Raider series), Eidos-Montreal (Marvel's Guardians of the Galaxy, Deus Ex series) and Square Enix Montreal (Deus Ex GO, Hitman GO) to the Embracer Group. This divestment was a part of the plan to reconfigure the company's priorities and to focus on internally developed titles, though the company has looked to outside partners to develop the salvo of titles
6 months ago
Balan Wonderworld creator Yuji Naka one of two former Square Enix employees arrested on charges of insider trading
Two people have been arrested in an ongoing investigation into insider trading at Square Enix in Japan. Two former employees, Taisuke Sasaki, along with Balan Wonderworld creator Yuji Naka, are accused of insider trading when they received knowledge that Square Enix would partner with developer Aiming for smartphone title Dragon Quest Tact, and proceeded to buy shares in the company. According to Bloomberg's Takashi Mochizuki and his translation of a FNN report, Naka "allegedly bought 10,000 shares of Aiming for 2.8 million yen back in January 2020" when he learned non-public information about the unannounced deal. Together with Sasaki, the two are said to have purchased 162,000 shares for 47.2 million yen. Naka had a public falling out with Square Enix after the poor reception and performance of Balan Wonderworld in which he accused the company of pushing him out of the director's chair after irreconcilable differences arose during development. Square Enix recently released a statement, prior to the update of Naka's involvement in which they confirm the investigation: Concerning Media Reports on Former Employees under Investigation of Suspected Insider Trading Today, some media outlets reported that the former employees of Square Enix Co., Ltd. (hereafter "the Company") were under investigation for suspected insider
10 months ago
Square Enix expands NFT plans into merchandise with Cloud Strife action figure
Square Enix stoked the slow-rolling dumpster fire that is Web3 by announcing a NFT version of a physical Cloud Strife action figure from hit video game Final Fantasy VII and its subsequent Compilation, Remake, and Rebirth. This, to commemorate the 25th anniversary of the original 1997 title. The figure is scheduled for release in November 2023 on the official Square Enix Store. The game it’s based on, a tale of capitalistic excess leading to an ecological epoch no doubt seems like prime material to leverage for some quick fake money, assuring investors that you are absolutely, definitely down with the hip new internet thing in exchange for hollowing-out any creative integrity that went into your most renowned title. While the normal action figure costs $129.99, the “Digital Plus Edition” will run you an extra $30, but you’ll get a fancy digital “certificate of authenticity” from Enjin owned by a third-party called Efinity Network, a decentralized “cross-chain blockchain network” that’s aiming to make NFTs more palatable to gamers. You’ll need a Square Enix account and a Enjin wallet app, also not operated by Square Enix, and the ability to deal with more red flags than Final Fantasy Tactics Advance. What happens to your certificate
11 months ago
Final Fantasy and Kingdom Hearts producer Shinji Hashimoto retires from Square Enix
Marking the end of an era, Shinji Hashimoto, producer and brand manger for many Final Fantasy titles, and infamous for kicking off the Kingdom Hearts series with an elevator pitch to Disney Japan executives, has announced his retirement from Square Enix today. Posting on his twitter account, Hashimoto shared he's leaving due to "entering retirement age." Reflecting on his career and the many roles he's had at the company, from here on "I'd like to support Square Enix as a fan. Thank you very much." Hashimoto first joined Square after leaving Bandai in 1995 and his first large project was a publicity producer on the original Final Fantasy VII, a title that would launch then Squaresoft (and the Japanese roleplaying game genre) to ever greater heights. Afterward, Hashimoto could be found on every major offline numbered title up through Final Fantasy XV, as well as a bucketful of spinoffs like Dissidia Final Fantasy and The World Ends with You and feature films like Final Fantasy VII Advent Children. Of course, he's left quite the mark on Kingdom Hearts franchise as well, for not only coming up with the original collaboration, but seating Final Fantasy series character designer Tetsuya Nomura in the director's chair
1 year ago
Square Enix files trademarks for Final Fantasy VII Remake Intergrade, Labyrinth Striker and Final Bar Line
Square Enix has filed a series of new trademarks in Japan as of May 12. Those include Final Fantasy VII Remake Intergrade, Labyrinth Striker and Final Bar Line. With the season for game announcements about to heat up, it's possible we're looking at some possible additions to their line up. Specifically, Final Fantasy VII Remake Intergrade feels obvious in the face of recent news confirming information on FFVII's anniversary due early next month despite the game with that name being already available on PS5 and PC. As for the other two, Labyrinth Striker might be something completely new while Final Bar Line, in which a bar line is a vertical line used in a musical score to mark division between bars, might indicate some sort of music or rhythm game.
1 year ago
Embracer Group enters agreement to purchase Eidos Montreal and Crystal Dynamics from Square Enix
Breaking overnight, Square Enix have entered into an agreement to sell Eidos Montréal, Square Enix Montréal and Crystal Dynamics to Embracer Group in a $300 million dollar deal that includes IP like Tomb Raider, Deus Ex, Thief, and Legacy of Kain. Embracer Group is a conglomerate of many game studios, most notably Gearbox Software, THQ Nordic, and others. Embracer expects the transaction to be approved by the pertinent regulatory bodies and completed by July to September of this year. In a statement today, the stated reason for the sale will "assist in adapting to changes underway win the global business environment by establishing a more efficient allocation of resources." It's also stated that the deal will help the company "move forward with investments in fields including blockchain, AI, and the cloud" and to realign their other overseas publishers under the Japanese branch, such as Square Enix External Studios, Square Enix Collective, and will continue to publish franchises related to Just Cause, Outriders, and Life is Strange. Eidos Montréal has 500 employees across Canada and China, Square Enix Montréal includes 150 employees in Canda and the UK, and Crystal Dynamics has 300 employees across the United States including the new Crystal Northwest
1 year ago
Square Enix launches Final Fantasy 35th Anniversary website and YouTube music hub
Today, Square Enix launched a new website centered around the Final Fantasy series' 35th anniversary that aims to "bring you many exciting new ways to enjoy the worlds of Final Fantasy" and to "please look forward to what Final Fantasy has in store. The site features the logos upcoming Chocobo GP racing game and Stranger of Paradise Final Fantasy Origin, both set to release this month, with "more" yet to be added. In what will be a series of messages from prominent Final Fantasy series developers, long-time Square Enix alum Yoshinori Kitase, who most recently served as producer of Final Fantasy VII Remake, noted that this year also marks Final Fantasy V's 30th anniversary, as well as Final Fantasy VII's 25th, and Final Fantasy XI's 20th. He notes that in a long-running series, the anniversaries lining up in one year seems pretty unusual. He thanks fans for their support, and that they will continue to work hard making each Final Fantasy game one "that you will remember for a long time to come." Also, Square Enix Music launched a YouTube channel that will service as a hub for their many soundtracks, concerts, interviews, Lo-Fi beats you can grind your relic to, and
1 year ago
Square Enix president: blockchain & NFT a “major strategic theme in 2022”
Square Enix president and representative director Yosuke Matsuda released a New Years letter in which he states that blockchain and NFTs will be a "major strategic theme for us in 2022." NFTs and blockchain technology have been widely criticized for a variety of reasons, chief among them are the vast amounts of energy they consume, a spiral downward into further commodification of art, and the implicit sanctioning of art theft. Even the implementation of this technology in games is suspect, as a market for buying and selling decentralized assets with no oversight has extremely risky outcomes, as well as the concept of digital ownership of a token running off of infrastructure you don't own. What happens if the entity responsible for that infrastructure shuts down? Game developers themselves, outside a company's management class, are also soggy on the whole idea. Matsuda's letter is very much pointed at Square Enix's shareholders rather than the general public, which may lead some to speculate that this is largely to show that the company isn't eschewing a potential new line of considerable profit. However, he excitedly continues to share how the company is moving forward into implementing this technology in games: "It is blockchain-based tokens that will enable

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