Here's what you can expect in Final Fantasy XV Episode Duscae 2.0

Final Fantasy XV Episode Duscae is set to receive its promised 2.0 update later today, with several changes incorporated into the early build giving fans a look at some of the mechanics and other gameplay features Square Enix had already planned for the final game. This week, Famitsu has a closer look at what to expect.

  • Added cooperation attacks that come from ally suggestions.
  • Guarding just before being hit by an enemy attack will no longer consume MP.
  • Evasive maneuver has been changed into a dodge roll, no longer consumes MP, and can be shifted into from various actions.
  • Moving the left stick during a consecutive attack will change the attack movement.
  • You can now charge great sword attacks by holding down the button.
  • The Shift (Warp) command has been changed into a long Circle button hold. If you hold Circle for a short period, you’ll perform a mid-range shift.
  • The areas you can warp to have been greatly increased.
  • Attack power, MP consumption, and more have been adjusted.
  • Camera turning speed and acceleration has been improved. The lock-on tracking has been improved, and target-switching has been simplified.
  • Camera can now be moved down during combat.
  • Party AI has been improved.
  • “Individual action quests” that are suggested by party members has been added.
  • The Catoblepas by the lake can now be fought.

The patch is a free download to anyone who has redeemed their voucher code or already downloaded the FFXV demo. Square Enix has scheduled it for launch around 11AM EDT today alongside a new patch for Final Fantasy Type-0 HD. While the game will be skipping this year’s E3, the next big update is planned for Gamescom in August.

Via: Siliconera.

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Erren Van Duine As a self-professed Final Fantasy fan, Erren created Nova Crystallis in 2009 as a place to collect the latest information on her favorite series. As owner and Editor-in-Chief, she also spends her time as a freelance illustrator.