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Final Fantasy VII Remake Delayed to April 10th
Square Enix just posted an announcement from the development team regarding the release date for Final Fantasy VII Remake being delayed. Below is the message from the development team. We know that so many of you are looking forward to the release of FINAL FANTASY VII REMAKE and have been waiting patiently to experience what we have been working on. In order to ensure we deliver a game that is in-line with our vision, and the quality that our fans who have been waiting for deserve, we have decided to move the release date to April 10, 2020.We are making this tough decision in order to give ourselves a few extra weeks to apply final polish to the game and to deliver you with the best possible experience. I, on behalf of the whole team, want to apologize to everyone, as I know this means waiting for the game just a little bit longer. Thank you for your patience and continued support —Yoshinori Kitase, Producer of FINAL FANTASY VII REMAKE.
Final Fantasy VII Remake development is going well according to Tetsuya Nomura
Director Tetsuya Nomura had the chance to speak briefly on the progress for Final Fantasy VII Remake in the latest issue of Weekly Famitsu, shedding just a little bit of light on the subject of development and providing a tiny bit of information on diving deeper into character stories. Courtesy of gematsu, here are comments Nomura had: “We’re trying to figure out when we will put out the next news release.” “The direction was pretty much decided upon before we changed to internal development, and production is going well.” “While preserving the atmosphere of the original, the scenario will dig deeper into the characters, including members of Avalanche.” “Development is moving along more than expected, so please wait for the next news release with peace of mind.” Final Fantasy VII Remake is in development for PlayStation 4 Source: Gematsu
Cloud Strife’s design changed for Final Fantasy VII Remake; Nomura says it’s closest to the original
Fans who attended the “Farewell Stories” Final Fantasy 30th anniversary exhibition in Roppongi Hills, Tokyo got a first look at some new screenshots for the upcoming Final Fantasy VII Remake alongside a surprise appearance from director Tetsuya Nomura. The new screenshots were shown exclusively for those who attended the event, so unfortunately there are no images for us to see. However, fans were still able to share some details regarding the screenshots they saw and what the developers had to say about them. Some fans revealed that there has been a change in Cloud’s design. According to the development leader Naoki Hamaguchi, this new design received the go-ahead from director Tetsuya Nomura, and while it was a struggle for the team, the hard work seems to have paid off. Nomura went as far as acknowledging the new design as “the closest design to the original up until now.” A fan described Cloud’s new look as “more natural.” Nomura and Hamaguchi mentioned that “while Cloud may look this way, he was a dork. I believe those of you who played the original will understand what I mean by saying he’s a dorky character.” According to Siliconera, it’s likely we will get to see
A closer look at the concept art for Final Fantasy VII Remake on display at series 30th anniversary exhibit
Thanks to some individuals over on The Lifestream Forums, we now have a closer and higher quality look at some of the concept art for Final Fantasy VII Remake on display at the special “Farewell Stories” exhibition. This limited time event honors Final Fantasy’s 30th anniversary, and is being held at the Mori Arts Center Gallery in Roppongi Hills, Tokyo from January 22 to February 28. These high quality photographs capture some of Final Fantasy VII's memorable scenery, such as a Mako Reactor and Aerith's church, and give us a better look at some of the characters that appear in these beautifully painted backgrounds. Check out the artwork below, and for more information on the "Farewell Stories" Exhibition, see our other articles.
Final Fantasy VII Remake PlayStation Experience 2015 Trailer Analysis
Today during the PlayStation Experience keynote, Final Fantasy VII Remake made a big appearance with a new trailer showing off cutscenes and gameplay - all in-engine. For such an occasion we decided to piece together a quick analysis - taking a look at Final Fantasy VII Remake's battle system, gameplay, gameplay mechanics and anything else you might've missed on your first perusal. Starting off with the trailer itself, the first thing we notice is the abundance of real time footage - showing off iconic characters, scenes and moments from the game that’ll knock your socks off. The setting of the video mostly consists of Midgar and the beginning of the game with Cloud and crew facing off against Shinra soldiers. According to both Kitase and Nomura, “This footage only represents a small part of the game.” It's clear things are very early. Moving on to gameplay we see a lot of Cloud and his friends at AVALANCHE. It is nice to see the impressive character models along with the English voices. Speaking of voices voices - the English trailer clearly features the voice talents of Steve Burton, who has voiced Cloud in other games and in Advent Children. We also see Cloud running around Midgar