In the latest round of information, Square Enix highlights more characters and unique gameplay features found in Crisis Core Final Fantasy VII Reunion, a “high effort” remaster of the original 2007 PlayStation Portable game. This prequel, set five years before the events of the PlayStation classic features aspiring SOLDIER candidate Zack Fair, and his journey into uncovering the Shinra Corporations dark truths.
Along the way he’ll meet members of the Turks, a shadowy organization that carries out Shinra’s dirty work in secret — and include Reno and Rude amongst others. Hojo is an unhinged scientist leading the Jenova project, responsible for the creation of the superhuman abilities SOLDIER members receive.
Side missions are also aplenty in Crisis Core Reunion, as in the original, and you can embark on them to acquire items and materia outside of the main story path. Materia comes in several forms, including those that allow Zack to cast magic spells and others that let him use powerful abilities. Said materia can also be combined to create stronger iterations, or new types entirely.
The DMW (or Digital Mind Wave) mechanic appears as an ongoing ‘slot machine’ with numeric values attached to characters Zack has encountered on his journey. At various points, the DMW will stop, and the values are assessed. Based on the result, Zack can be bestowed with helpful buffs, execute a super move, or even summon monsters.
You can check out the details below, or view the system specs recently shared, or more about the combat and characters you’ll meet.
Crisis Core Final Fantasy VII Reunion launches on December 13 for PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch and Steam.
Characters
Reno
Reno is a young, brash Turks agent who wields a rod. His flashy appearance and irreverent demeanor make him seem somewhat petulant and frivolous, but he always gets the job done in the end.
Voiced by:
Arnie Pantoja
Missions
Next, we’ll look at some of the gameplay systems in CRISIS CORE –FINAL FANTASY VII– REUNION, starting with Missions.
Missions are special SOLDIER assignments given to Zack by the Shinra Company and the citizens of Midgar, outside of the main story. New missions are unlocked when you fulfil specific conditions as the story progresses.
Completing missions will earn you rewards of Materia and items – with more valuable rewards offered depending on the mission’s difficulty.
Some missions feature boss enemies as targets. Defeat the target to complete the mission.
Ability Gauge
Some powerful foes have access to special abilities. When using these, the enemy enters a “casting” state and an ability gauge appears.
By attacking the enemy during the casting period, it’s possible to lower the gauge and reduce the damage taken.
Reducing the gauge to zero will prevent the enemy from using its ability at all!
Materia
By equipping Materia, Zack gains access to magic and abilities.
Magic consumes MP when used. In addition to ranged attack magic, there is also HP recovery magic and status-enhancing support magic. Here’s a look at a couple of spells that Zack can cast.
Materia Fusion
In CRISIS CORE –FINAL FANTASY VII– REUNION, it’s possible to fuse two different types of Materia to create a new one!
When enemies are defeated, they provide SP that can be consumed to perform fusion. The Materia used in fusion are lost, but the process does allow you to create powerful Materia at an early stage and / or obtain rare Materia that are not usually available.
For example, you can fuse “Fire” and “Poison” Materia to create “Dark Fire” Materia.
Limit Breaks
In battle, the DMW (Digital Mind Wave) system triggers randomized effects such as enhanced status and the ability to use powerful Limit Breaks.
When the DMW lines up images of the same character, Zack can use a Limit Break ability based on the character featured.
Here are a couple of examples:
Summons
When the DMW enters Summon Mode, all the images change to summons and it becomes possible to unleash the featured entities’ Limit Breaks.
The designs of the summon monsters have been altered to match those in FINAL FANTASY VII REMAKE.
The summon “Bahamut Fury” is unique to CRISIS CORE –FINAL FANTASY VII– REUNION and was designed by FINAL FANTASY VII character designer Roberto Ferrari!
If it comes up on the DMW, Bahamut Fury can unleash Exaflare!
Chocobo Mode
Some missions will reward you with additional images for the DMW.
If you have acquired specific images, such as Chocobo or Cactuar, the DMW can switch to Chocobo Mode.
If the images align in this mode, you can use Limit Breaks! If the images in the DMW don’t align, you’ll get a “dud” result that inflicts damage and stuns Zack.
Here’s a look at some of the attacks you can get from Chocobo Mode:
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