The original Crisis Core Final Fantasy VII is a game I remember most fondly. Not only because of my love for Final Fantasy VII and its world as a whole, but because it represented a turning point of sorts in the way that I consumed games. Crisis Core was one of the first I was able to import from Japan thanks in part to the delay between the Western release, and the emergence of easier ways to obtain said titles overseas.
Of course, times have changed since then and the era of simultaneous worldwide releases is forever upon us, but that wasn’t always the case. So armed with my copy of Crisis Core in Japanese, my PSP would become its exclusive home for a long time as I played and played and played through it some more. By the time the English version did roll around, I’d completed Crisis Core several times over and there really wasn’t any specific need for me to dive back in again. There wasn’t anything specifically different about the game that warranted a sixth or seventh go at it. Until now.
Fast forward 15 years (yes, that’s fifteen whole years) since the original PSP release and Square
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